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BTTF Hill Valley: Version 0.2e

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Back to the Future Hill Valley Official Release.

9 files

  1. BTTF Hill Valley - Version 0.2e Release 2 - Auto Installer

    BTTF Hill Valley - Version 0.2e Release 2 Auto Installer - A second release of 0.2e incorporating the original setup file and all the updates and fixes into one easy to use installer.

    This is a short video showing a guide for installing the mod under Windows Vista/Windows 7
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  2. 0.2e Map update, water level fix and car downgrader

    This update will remove the Evilraptor HV map mod, leaving in place just courthouse square and a simple road to enable users to drive across to it. The update will also downgrade 30+ vehicles to their original Vice City condition, this should help out with preventing crashes (especially in 2015).

    In order to install this update, we recommend the following steps:

    1) Install a fresh copy of Vice City
    2) Install the main 0.2e setup file Click Here
    3) Install the Hill Valley Terrain Col fix update Click Here
    4) Install the updated gta-vc.exe Click Here
    5) Install the latest main.scm update Click Here
    6) Install the 0.2emap+waterfix+cardowngrader.rar (click "Download File" at the bottom of this post) and use GTA mod installer to install

    Any issues, report them here in this topic http://www.bttfhillvalley.co.uk/forum/inde...?showtopic=1717.



  3. Updated

  4. BTTF Hill Valley - Version 0.2e - Step-by-Step Install Guide

    Please now use the following video tutorial explaining the steps to successfully install BTTF: HV V0.2e Release 2 - found here: http://www.bttfhillvalley.co.uk/forum/inde...amp;showfile=78 You do not need any of the updates etc as all have been combined into the Release 2 installer.

    Installation Guide:
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    You should not need to download or view the below install guide - Please see the video guide above.
    A step by step screenshot (picture) guide to installing BTTF Hill Valley - Version 0.2e.

    File is in Adobe PDF Format.

    Link also provided: http://www.mediafire.com/?gkn2edeizm2



  5. BTTF Hill Valley - Version 0.2e - Updated gta-vc.exe 11/11/2008

    Updated gta-vc.exe 11/11/2008

    Dragon Kings updated .exe file, helps reduce the amount of crashes some people are seeing

    Link also provided: http://www.mediafire.com/?jjmdmyqjz1m



  6. BTTF Hill Valley - Version 0.2e - MAIN.SCM UPDATES 20081029

    MAIN.SCM UPDATES 20081029

    Warning, replacing your main.scm will render your old saves useless, so if you wanna keep your location circuits and can live with the current bugs, just stick with the old one.

    Download, and then move to your data folder.

    -BTTF3 RC
    -Alarm not ringing on cold effects
    -Able to fly if flying circuits are destroyed and during animation sequence

    Link also provided: http://www.mediafire.com/?b0ql14deg5y



  7. BTTF Hill Valley - Version 0.2e - UPDATE + Fix: Hill Valley Terrain Col

    UPDATE+FIX(somewhat): Hill Valley Terrain Col

    Updated terrain to see if the col file's the cause of the hook bug for some people, but it helps to have a less complicated col file anyway.

    Put into your data/maps/delorean folder.

    EDIT: fixed clocktower in this one
    EDIT2: New exe test and fixed Hill Valley Cols
    EDIT3: One of the walls was missing a back x.x
    EDIT4: Old exe is up as well if people want to test both

    Link also provided: http://www.mediafire.com/?xzzzrniyytw

    Old exe for people who want to test with new and old: http://www.mediafire.com/download.php?utwzy1zr4uw



  8. BTTF Hill Valley - Version 0.2e - SFX+Models

    This download is for those who have had the installer crash when sounds were installed (error report on any of the two command prompts) or have had the GMI say that it can't install due to readme, or for those who have the loading bar not finish loading.

    Download this and run.



  9. BTTF Hill Valley - Version 0.2e - Auto Installer

    -----=====Grand Theft Auto: Hill Valley 0.2e=====-----

    Installation of 0.2e
    -Run the setup program
    -Follow instructions, make sure to install into your gtavc directory
    -IMPORTANT!!!! When GTA3 mod installer comes up, select the 3rd option to install the mod, NOT CARS!!!

    ----All features and their key will also be displayed ingame.----

    Time Travel:
    -submission(capslock) + shoot(ctrl) turns on and off the time circuits
    -shoot(ctrl) changes the value
    -submission(capslock) moves the cursur to the next line
    -drive/fly to 88 mph to time travel
    -WARNING!!! Time travelling with a damaged time machine may produce unwanted effects. You can tell when it's damaged when you see smoke coming out.
    -IMPORTANT: If you find yourself in the Nth Dimension (You'll know if you're there), Don't panic, and make your way safely to the nearest pay n spray

    After Time Travel
    -10 second lag before you can time travel again.
    -BTTF1 delorean will randomly die after time travel
    -hold acelerate to try to turn on the BTTF1 delorean

    BTTF 1 Delorean w/hook
    -to attach/detatch the hook from the Delorean, stand by the rear passenger side and press the action key

    Flying (Time Machine only):
    -hit turret left/right (num 4/5) to switch between driving/flying
    -same controls as helicopter
    -handbrake causes time machine to go forward

    Jules Verne Time Train
    -the train doesn't have it's door's open normally. So press both RSHIFT and C to open it.

    Flying (2015 non-Time machines):
    -to enter hover mode, turret left/right(num 4/5) or lean back/foward (num 6/9), otherwise known as the ascend and descend keys
    -Accelerate, Decelerate, Turn Left, and Turn Right do the same thing
    -turret left/right(num 4/5) makes the car ascend
    -lean back/foward (num 6/9) makes the car descend
    -Hitting both accelerate and decelerate will turn off flying mode and put you back into driving mode

    Instant/Cutscene Time Travel Modes
    -to change between instant and cutscene time travel modes press both horn and space at the same time

    RC Mode
    -action and sprint to activate
    -camera button to change view
    -don't kill yourself

    Plutonium and Mr. Fusion
    -You will be notified when you are out of plutonium/trash
    -Go to the back of the car and press the action key to refill
    -Trash is found everywhere, so it's unlimited
    -Plutonium is found at the garbage place. Beware of Lybians trying to kill you for stealing their plutonium

    DMC-13 Location Circuits
    -to select a location to time travel to press shoot (ctrl) when the cursor is over the location circuits, the red dot on the screen represents your destination location,
    use the arrow keys to move to a location of your choice and press submission (capslock) to confirm

    Beeper (Time circuit setting reciever)
    -to set your time circuits to the same destination time as an RC delorean, turn the time circuits on by pressing submission (capslock) + shoot (shoot),
    and hold horn and submission (capslock)

    -Press the turret left/right button to latch on to a vehicle (Doesn't work on long vehicles)
    -Press lean up/down to break away

    "The Ride" mission
    -Biff has stolen the DMC-13 time machine and Doc need's Marty's help to get it back. Please note this mission is accessable from sunshine autos from the year 2005 onwards.

    The Clocktower
    -the clocktower has a working clock that will sound on the hour, quarter chimes will also sound every 15 minutes. The clock will function between September 5 1885 8:00PM
    and November 12 1955 10:04PM when the clock will be struck by lightning. Note that you are able to catch a ride back to the future using the bolt of lightning that
    strikes the clock tower, however you are required to have the part 1 delorean with hook selected, then, drive to the starting line and "when this alarm goes off you hit the gas".

    Modding Team
    -K.I.T.T. - Radio Stations, Leader
    -Blue - Coder, and a little bit of everything else
    -BackInTime - Mission Coder
    -Nightshade - Mapping (inactive)
    -K1902000 - Car Modeling
    -Carlos85g - Time Machine Modeling
    -Wes Janson - Audio Editing (inactive)
    -Archer9234 - Audio Editing (inactive)
    -Ace2029 - Mapping (inactive)
    -Draconic - Mapping
    -Dragon King - Texturer
    -bttf29 - Character Modeler (inactive)

    Forum Team
    -Mike - Site Admin
    -Pantherclaws - Admin
    -timetrain - Moderator/Train expert
    -Angeloelibz24 - Moderator
    -Dan - Moderator

    -Blue: Coding
    -K.I.T.T.:radio stations
    -Booshman: Loading Screens
    -Daniel Low: Delorean Engine Sounds
    -Back to the Future Trilogy: bttf sounds and source
    -Wes Janson: Various Sound Effects
    -Archer9234: Various Sound Effects
    -Spooky: IMG Tool
    -Steve M: Collision File Editor II
    -Barton Waterduck: Vice City Mission Builder 1.5
    -Nullpointer: sound tool
    -Delfi: TXD Workshop
    -BTTF.com for its help in making this mod a reality
    -Microman for his help in font colouring

    - Main.SCM encryption
    - KITT has been Removed
    - Fuel has been Removed
    - Cars now in their proper time period (Including those that haven't been replaced)
    - Multiple Time Machines
    - - Only true for one specific trip for each Time machine
    - - Time machines will dissapear if you go to the past before they reentered.
    - - Time machines will appear if you go to the future after they reentered
    - Instant Time Travel
    - Time Travel Camera Tweaks
    - Lengthened Cold Delorean to 1 minute 21 seconds
    - Changed Dead BTTF1 Delorean to die at anytime under 1 minute 21 seconds upon reentry
    - Changed Restarting BTTF1 Delorean to be random
    - Changed 30 seconds recharge for time travel to 10 seconds
    - Custom Location for Location Circuits in the 04
    - Garage revised (ex: now can build BTTF3 Delorean in 1955 if you have a BTTF2 Delorean)
    - New Revised Sounds (Plate, Time Circuits, Time Travel, etc)
    - Backward 99 Fire Trails
    - BTTF2 Lightning Strike
    - - Emergency Landing System (well, not really....wheels just fold back in)
    - "Beeper" Delorean Time Circuit setting reciever
    - More Graphical Enhancements
    - - New Sparks
    - - New Train Effects
    - - Pulsating glows for 04 Delorean
    - - Longer Fire Trails
    - - Revised Fire Effects
    - - BTTF 3 Coils will Flicker
    - - Headlight and Taillight Glows added to Flying Models
    - - BTTF 2 Stream Thrusts from Hover Conversation
    - - Wheel Lights
    - - New Vent Glows
    - - DMC13 effects
    - New Animations for
    - - Time Train (wheels, rods, doors, varius parts, flying switch)
    - - BTTF2 Time machine Delorean
    - - DMC13 Time machine Delorean
    - Missions
    - - "Tutorial"
    - - "The Ride"
    - New Models
    - - New DMC13 Delorean Model
    - - New Time Train Model
    - - Delorean enhancments
    - - Marty's Truck
    - - Doc's Truck
    - - Tweaked handling for DeLorean and DMC-13

    - Lots of graphical enhancements
    - Glows for coils
    - Pulsating glows for train coils
    - Different colored wormholes for time machines
    - Glows for vents and wheels (and underbody for train)
    - Updated Delorean Models and 04 Delorean model
    - Brand New Hover Mode for the Time Machine
    - SPM model for KITT
    - KITT has status lights (cruise mode, pursuit mode, super pursuit mode)
    - Time Machine has status lights (time circuit error, empty fuel chamber)
    - Normal cars have a status light (low fuel)
    - Autodrive revamped to allow KITT to follow you, even if you're driving
    - New colors for time circuits
    - Most text spacing corrected
    - 70 mph limit removed.
    - 04 Time Machine added
    - Location circuits added for 04 Time Machine
    - Possibility of Time Circuit error when damaged sending you to different times
    - Possibility of sending you to Nth Dimension if heavily damaged
    - Cold Deloreans on reentry
    - "Dead" BTTF1 Delorean on Reentry
    - New Explosion colors
    - Status lights added to bottom of the fuel part (Low fuel, empty chamber, time circuit error)
    - Over 30 cars added, 2015 ones are hover capable
    - Marker shows where gas station is when fuel is low
    - New sounds (driving<->flying, reentry, top gear delorean sound, ignition/turn off sound, cold delorean, wheel and vent boosters)
    - language support
    - weather
    - plenty of bug fixes

    -First time Ingame help
    -New Installer
    -More cars
    -New updated delorean model
    -Calendar system
    -New sounds (doors, KITT Jump, license plate)
    -New Time Circuits
    -Time Machine Garage
    -New plutonium location
    -Lybians now will chase you if you steal plutonium
    -"Glowing" Vents on the flying time machines
    -Skateboard and Hoverboard added
    -Players can hang onto a vehicle with the skateboard/hoverboard
    -Car Spawn Locations changed
    -More varius bug fixes

    -More Delorean Model Fixes
    -RC Mode added
    -Delorean can time travel regardless if player is in the car or not
    -KITT's autodrive removed
    -KITT's keypresses changed
    -Blue explosions
    -Longer fire trails
    -Griff's BMW added

    -Delorean Model fixes
    -Time Travel changes two buildings depending on the year
    -Minutes can now be changed
    -Real Time
    -Various bug fixes
    -KITT added
    -pursuit mode and super pursuit mode
    -talking KITT
    -Some new loading screens

    -Inital Version

    for those who skipped past through everything and didn't bother to read the instructions on installing cars and other models (its changed since 0.2d)

    Link also provided: http://files.filefront.com/Back+to+the+Fut...;/fileinfo.html



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