Here you will find information, images, videos and downloads for the Back To The Future mod for GTA: Vice City.
Back to the Future: Hill Valley is a full conversion mod for Grand Theft Auto: Vice City. Back to the Future: Hill Valley will be based on the Back to the Future Trilogy, allowing the player to re-enact all the great moments from the films. While some parts of the story are stretched to make it more enjoyable, we are determined not to stray too far from the original story-line. The people behind this mod want the community to relive the movies and have as much fun in the process as possible. With the outstanding game play of the Sandbox hit, Grand Theft Auto: Vice City, in combination with one of the best movies of all time, Back to the Future, this mod is sure to bring countless hours of fun to anybody who enjoyed the movies.
Some of the Features that will be in Back to the Future: Hill Valley are:
5 different eras of Hill Valley: 1885, 1955, 1985, Alternative 1985, and 2015.
New Vehicles to correspond to the different times
New Peds to correspond to the different times
Spontaneous and Instant Time Travel
New effects and sounds to accompany the time travel sequences
Flying Hover mode for the Cars and Trains of the future.
Custom Radio Stations
Reenactments of scenes from the films.
A Remote Controlled Delorean
Doc's Time Train
If you need to contact us, our e-mail address is firstname.lastname@example.org
Enjoy your visit.
See you in the Future....or the Past
The Future of BTTF:HV
Now that the dust has settled on the release of 0.2f, we wanted to share with you how we are planning to take the mod forward.
It was initially thought that 0.2f would be our swan song, but pulling everyone back together has given us a renewed sense of enthusiasm, so for the immediate future at least, you can expect more progress from us.
We will also be changing the format of how we release the mod to you. It is not planned at this point that there will be anymore main releases where we hold everything back (0.2g / 0.3 etc), what we will be doing now is releasing models and features as they are completed in the form of an update package which will install over the top of 0.2f. If there are enough update packages we may bundle them together as a 'service pack' or release an 0.2f R2 which incorporates all changes.
News and updates regarding progress of models and features will now be presented directly by the mod team members. All progress will be documented in the Blog section of our site, which can be found here: http://www.bttfhillvalley.co.uk/forum/index.php?/blogs/
You may notice that we have two sections setup on the blog, one will document the ongoing progress with the GTA mods. The second will document Leaf's progress with a standalone game build from the ground up.
Please follow the blogs to keep up to date on the latest progress.4 people like this
0.2f R1 Released
Switch on/off time circuits: +
Destination time is entered via the keypad or top row of buttons on the keyboard, confirm your entry with the minus key: -
Open/Close doors on Jules Verne Train: T
Open/Close rear tail gate on Docs truck: Y
To enter R/C mode: R
Change BTTF 2 DeLorean to hover mode: C
Toggle cutscene / instant time travel: M
Connect BTTF 3 railroad delorean to Rogers locomotive: Numpad 4
Rogers push BTTF 3 railroad delorean: Horn
Download links: - Note the manual install file is only needed IF you have problems with the auto installer.
Auto Installer (installs sfx and models on the fly157 MB): http://www.bttfhillvalley.co.uk/forum/index.php?/files/file/96-bttf-hill-valley-version-02f-r1-auto-installer/
Manual Installer (installs a precompiled sfx.raw and gta3.img 483 MB): http://www.bttfhillvalley.co.uk/forum/index.php?/files/file/99-bttf-hill-valley-version-02f-r1-manual-installer/
Alternate download link: Should you are have issues downloading the file from our website, please try the following dropbox link: https://www.dropbox.com/s/dxx07t1c7w6bbs8/BTTF_HV_0.2f_R1_Setup.exe?dl=0
Please post any bugs (not installation problems) in the bug tracker section: http://www.bttfhillvalley.co.uk/forum/index.php?/forum/82-vice-city-bugstroubleshooting/
If you have issues installing the mod, please refer to the 0.2e install tutorial on youtube, as the same applies to the 0.2f installer: https://www.youtube.com/watch?v=jyaXgSMrQ6E
I will be creating the obligatory manual installer for users who need it, expect this up within the next day or so.
Other Download Links:
Auto Installer (installs sfx and models on the fly157 MB): https://mega.nz/#!rsVWjLiQ!ywJFI-yFEoYwXSrQU0jx4eELI6_Ty80qSu7cLDGHS10Manual Installer (installs a precompiled sfx.raw and gta3.img 483 MB): https://mega.nz/#!XttlQLpb!f7s-nCIgHRXtTwbUhH8ljR2J1IldZeFDrOudDjbJoXI
Mod Team Interview Released
Well folks, here it is, the released versions of the mod team interview for your delectation.
In attendance were; Carlos González, Liam Gisby, Patrick Millett, Mark Strathie, Mike Ward
Unfortunately, Bluespace88, Backintime, Mini-Me, and Archer were unavailable at the time we recorded the interview.
You have two versions to choose from, depending on how long you want to listen to us for;
-Standard Cut: 37 minutes, 10 seconds
-Standard Cut: 42MB
-Download Here: http://www.bttfhillvalley.co.uk/forum/inde...amp;showfile=82
-Directors Cut: 1 hour, 10 minutes, 46 seconds
-Directors Cut: 79MB
-Download Here: http://www.bttfhillvalley.co.uk/forum/inde...amp;showfile=83
The Standard Cut is a straight forward Q&A session.
The Directors Cut has the banter between the team inbetween the questions, and also expands on answers to some of the questions which were asked.
In my opinion, the directors cut is the best - I just made the standard cut for people who didn't want to spend over an hour listening to us
In terms of a transcript for people whos native language is not English, we will be uploading the interview in multiple parts to YouTube along with text, so you can read along.
Please post all comments in this topic: http://www.bttfhillvalley.co.uk/forum/inde...?showtopic=3151Edited by Mike