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Tell Tale BTTF Models In VC/SA


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#541 TranceLikeState

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Posted 14 June 2012 - 03:31 PM

How bout the GIF? Thanks Angelo.

#542 RobertBlox

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Posted 14 June 2012 - 03:34 PM

I cant view the video

Nor can I... Interesting... :mellow:

Trance, did you remove the video? :huh:

#543 TranceLikeState

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Posted 14 June 2012 - 03:38 PM

No, my bandwidth is most likely exceeded. No GIF?

#544 Doc-Holliday-

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Posted 14 June 2012 - 03:41 PM

i can see the GIF fine looks awesome! cant view video though.

#545 bastien

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Posted 22 June 2012 - 12:14 AM

Posted Image

Peabody Farm? :lol:

#546 TranceLikeState

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Posted 27 June 2012 - 05:32 AM

New vid of the light script bug free thanks to uokka.


#547 uokka

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Posted 27 June 2012 - 01:13 PM

Well, I see two bugs:
- Activation of attached light particles is delayed after switching to hover mode model.
- The wheel lights are glowing for too long while converting back to normal driving mode.

And it only works on the flying DeLorean?

However, nice models, Trance. I'd like to see more vids with Doc.

EDT:
Trance, check PM ;)

Edited by uokka, 27 June 2012 - 01:40 PM.


#548 hscitpe

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Posted 16 September 2012 - 07:47 PM

I usually hate people who ask this, but any new updates? And/or are you still planning to incorporate the back alley into the 1931 map?

#549 TranceLikeState

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Posted 16 September 2012 - 08:32 PM

Well, I'm currently trying to convert my TT del to IV but I'm taking my time because I've never used zmodeler and going from max to zmod and SA to IV is a lot to digest. And zmod works very different than max. But yeah I'd probably do the ally at some point for you I'm just trying new things and such. Plus i'd like to start learning to map IV and convert peds.

I also have another modeling project i started. The Van Horne Pneumatic Transit Slime Tunnel from Ghostbusters 2.

#550 hscitpe

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Posted 16 September 2012 - 08:47 PM

It's funny you bring up the Van Horne system. You may want to check this out,

http://www.facebook....GameDlcPetition

Also, have you converted the '86B Square to VC or just SA?

#551 TranceLikeState

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Posted 16 September 2012 - 10:04 PM

It's funny you bring up the Van Horne system. You may want to check this out,

http://www.facebook....GameDlcPetition

Also, have you converted the '86B Square to VC or just SA?

Thats my page, and my project. ;)

Just SA for now but converting to vc takes like an hour. :P

#552 hscitpe

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Posted 16 September 2012 - 10:56 PM

GTFO I had no idea that it was your page! That's so freakin cool!

Well damn, that's not too bad a time frame.

#553 TranceLikeState

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Posted 16 September 2012 - 11:10 PM

Thanks! Help spread the word! Prob won't ever happen but at least I have Atari's attention.

#554 hscitpe

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Posted 16 September 2012 - 11:13 PM

You've been contacted by Atari?

#555 TranceLikeState

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Posted 17 September 2012 - 01:44 AM

Not directly but whoever runs their facebook page. Did you see the pics of my slime tunnel?

#556 hscitpe

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Posted 17 September 2012 - 04:15 AM

Yeah, it's looking really good. Keep up the good work.

#557 RobertBlox

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Posted 17 September 2012 - 02:59 PM

It would be cool to see you in the credits section for the DLC, Trance. :D

#558 TranceLikeState

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Posted 19 October 2012 - 09:02 PM

New vid. Just having fun with camhack and reworked the lighting a bit. Looks better on this display too.


#559 RobertBlox

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Posted 19 October 2012 - 11:59 PM

New vid. Just having fun with camhack and reworked the lighting a bit. Looks better on this display too.

Great work!

Any chance of getting permission to release that wormhole?

#560 TranceLikeState

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Posted 24 October 2012 - 09:15 PM

Thanks. Not sure about that one Robert.

Yesterday I was bored and played around a bit. The clock on the FCB map tells the real time now and I could update the 31 clock to do so although it doesn't chime like the mods does just yet.

Slowed it down so you could see:
Posted Image

(Also notice the above animation was taken before the coil edits.)




And I also don't know why I never tried but I fixed the coil glows during time travel to match the TT Del's right on the money. The front coils didn't need much adjusting, but I did them as well. Look:

Before
Posted Image

After
Posted Image

Before
Posted Image

After
Posted Image

Before
Posted Image

After
Posted Image

I could release the coil edits even before the other models. Don't worry though team members. No compiled scripts of course.