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should the wanted levels be kept in BTTFHV, can't find that topic |
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Mar 7 2010, 11:21 PM
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Just your average moderator

From: Las Piñas, Philippines

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QUOTE (Mike @ Mar 8 2010, 04:49 AM)  If someone tried to edit the code out, wouldn't it break the time circuits amongst other things? That should be enough of a deterrent. This is the reason why I don't edit SCMs. They always fail on me.
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I'll take two #9s, a #9 large, a #6 with extra dip, a #7, two #45s, one with cheese, and a LARGE soda...
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Mar 8 2010, 01:12 AM
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editing dll's will be an even bigger fail since its going to be hex editing.
as for archer......no one said they we were removing wanted levels. This is only an idea.
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Mar 8 2010, 01:28 AM
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It's a stupid idea, I say leave them in, for once don't think about movie accuracy and leave something FUN in.
Skypokemon, you've got to be one of the dumbest freakin people on the planet!
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Mar 8 2010, 01:31 AM
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You know, I think Blue is done mentioning that's not like Marty.
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Mar 8 2010, 01:33 AM
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this issue's like a really big sore point for me in continuing to mod gta.
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Mar 8 2010, 01:59 AM
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ugh, its too open ended to be based on the movies. I'd rather just make a spinoff of bttf in an alternate universe rather than use the original Marty in this case.
Then we can call that Grand Theft Auto: Hill Valley.
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Mar 8 2010, 08:31 AM
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Docs Assistant


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by the way: too much coding space is used when there'd be a GTA Mode??
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OCT 26 1985 01:21 AM This gage tells you where you're going, OCT 26 1985 01:22 AM this one where you are, OCT 26 1985 01:20 AM and this one where you were.
Das hier ist für diejenigen unter euch, die Deutsch sprechen: OCT 26 1985 01:21 AM Die Anzeige zeigt dir wohin du fährst, OCT 26 1985 01:22 AM die Anzeige wo du bist, OCT 26 1985 01:20 AM und die hier wo du warst.
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Mar 9 2010, 04:38 PM
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you do release you could create a dll with the model change script in assign it a key and use this QUOTE (common.cfg) # GTA:Vice City DLL Config # All dlls listed here will be loaded by the game.
begin; vcs_hud; end; this would allow you to have the mode change here and have a hotkey for.
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Mar 10 2010, 12:00 PM
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Verne Brown


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Well, why don't we code our own game engine then  ? Why do you think is 0.2e that unstable? I guess it is because we hack it that much.
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Mar 17 2010, 10:14 AM
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Physicist

From: Bad Ischl - Austria

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I think you can use the wanted level as an indicator of how much marty has tempered with time. Could be that if he "reaches all stars" he has erased himself from existence or provoked a paradoxon or sth. like that. And if you want to go on with the story, you have to eliminate everything wrong you have done (zero stars) to continue.
I mean the basic system can be kept but adopted in some way that makes sense for the bttf-universe!
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Mar 17 2010, 04:06 PM
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QUOTE I say if people want to run around killing people, play the original GTA VC/SA. I agree.
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Mar 17 2010, 06:57 PM
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Physicist


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QUOTE (tope1983 @ Mar 17 2010, 05:14 AM)  I think you can use the wanted level as an indicator of how much marty has tempered with time. Could be that if he "reaches all stars" he has erased himself from existence or provoked a paradoxon or sth. like that. And if you want to go on with the story, you have to eliminate everything wrong you have done (zero stars) to continue.
I mean the basic system can be kept but adopted in some way that makes sense for the bttf-universe! I like that idea. The only thing I would change would be that instead of having to fix things just go back to the last saved point or something like how when you are arrested/die you end up at the closest police station/hospital.
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