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Ricardodude

Just stopping by. Looking back at the history.

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This mod started development over 7 years ago.

Every single release was published within the first 2 years. (it felt longer than that)

It's interesting to see it's apparently still in development.

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Thanks Mike :D

I have a look at the latest posts here every now and then. I always was more of a lurker.

I spent a lot of time with this mod and the forums all those years ago. So it will always be special to me. :good:

How are things going around here?

Excuse me Leaf, I don't remember you, did you go by a different name?

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Good god man, it's good to see an old face (name?). Glad to see you, man.

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Good god man, it's good to see an old face (name?). Glad to see you, man.

Hey! .. what do u mean by an IFT investor?

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This mod started development over 7 years ago.

Every single release was published within the first 2 years. (it felt longer than that)

It's interesting to see it's apparently still in development.

Those were the fun days. I think it was more fun to see how much I could push the engine back then. It was great seeing how it started from my little mod with the fire trails to what it is in 0.2e. Though I think my favorite is still 0.2d if I remember correctly. I'm kinda sad to see that it hasn't really gotten that much progress since I left and no releases since I last uploaded 0.2e on the net, but at least there's a lot of other smaller mods out there which is nice to see.

Good to see you around ricardo. I'm more of a lurker these days as well.

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Interestingly, modding is still continuing to improve and push the engine further. Apart from CLEO for III and VC, someone has also made a working mod loader for SA. Sanny Builder was even updated to work with the Android version of III, VC and SA. I find myself playing VC and SA more than IV and V because of the improved modding.

I'm hoping this will motivate you guys to continue developing this mod.

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No doubt about that. I remember checking in last year and seeing new stuff for the games. But its not enough to pull me back in. The graphics engine is pretty dated and ENB can't save it. And the stupid attach object stuff that doesn't lend too well to animations in VC.

I'm more for indie games these days rather than modding.

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To each their own, I guess. I never cared about the dated engine. Mods make the game feel fresher and newer to me.

The only game I have whose mods do not motivate me to continue playing it is Minecraft. While there are a plethora of mods to choose from, and it's not that difficult to mod it considering it's programmed in Java, the missing features in the vanilla game and the incremental mod-killing updates are pure buzzkills for me.

Have you tested VC's CLEO yet, though?

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When I play games like FFXIV, Batman, GTAV, its hard to go back to the dated 3d models. 2d is fine for some reason. Probably because it looks cleaner than the muddied textures and lack of shaders during the early 3d days.

It's nothing special. Doesn't do the same things as SA that I need.

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Can't believe it's been almost six years since 0.2e. I still remember competing for high scores on the old forum's arcade.

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