Carlos85G 22 Report post Posted July 9, 2010 Seeing that this is no longer a secret, I'm posting the new taxi model that will be packed in 0.2F This one is not invincible. Share this post Link to post Share on other sites
Mr. Fusion 0 Report post Posted July 9, 2010 (edited) Carlos, Pretty nice work as always, i am impressed of the extensive detail you put into this taxi cab. I hope one day my modelling be that good Anyway is the hover mode already into VC? Edited July 9, 2010 by Mr. Fusion Share this post Link to post Share on other sites
Carlos85G 22 Report post Posted July 9, 2010 Hover mode's already in-game, but no effects, so, no picture yet. Share this post Link to post Share on other sites
Dave27 1 Report post Posted July 9, 2010 That looks fecking hella cool. You see sometimes moaning does produce results (as well as a slap). Carlos strikes again with his awesome modeling skills (suckup intended) Share this post Link to post Share on other sites
hscitpe 6 Report post Posted July 11, 2010 holy s**t that looks awesome! Now all we need is an AI driver with a parrot in his car! Share this post Link to post Share on other sites
StevenMcFlyJr 0 Report post Posted July 11, 2010 That'll be $174.50. I'd be careful old-timer, this is a rough neighborhood....." Share this post Link to post Share on other sites
CJ O'Hummer 10 Report post Posted July 11, 2010 WHERE'S MY RECEIPT?!? Share this post Link to post Share on other sites
Microman 85 Report post Posted July 11, 2010 Awesome models as always , Carlos ! Share this post Link to post Share on other sites
DoubleFace 0 Report post Posted July 11, 2010 Wow, some progress in mod. Awesome model. Share this post Link to post Share on other sites
Mini-Me 24 Report post Posted July 12, 2010 Anyway is the hover mode already into VC? I guess that's the next thing we'll see being made by Fusion . He'll now hurry on finishing a code for this . Share this post Link to post Share on other sites
Mr. Fusion 0 Report post Posted July 12, 2010 No, I finish it long time ago http://i865.photobucket.com/albums/ab212/h...or/ingame-1.jpg Share this post Link to post Share on other sites
Mini-Me 24 Report post Posted July 12, 2010 #1: Please remember the quoting rules. #2: Pick a dictionary and lookup the word "code", then read Carlos' post again and make up what I referred to . Share this post Link to post Share on other sites
Evil Morning Operator 0 Report post Posted July 12, 2010 Question: Are you guys planning on making it possible to ride as a passenger in the cab, just like Biff did in 2015? That would be awesome! Oh and Carlos, what happend to marty's face in the second pic, looks like he's showing his teeths? Share this post Link to post Share on other sites
RG 1 Report post Posted July 12, 2010 Dry... But Marty didn't get into any taxis in the whole trilogy, as far as I remember. Great model, Carlos, but did the wheels of the taxi really fold out when flying? Share this post Link to post Share on other sites
Mr. Fusion 0 Report post Posted July 12, 2010 (edited) @RG See the taxi hover animation Animation at 50% http://www.outatime.it/ritornoalfuturo/fra...=178600&p=2 Animation 100% http://www.outatime.it/ritornoalfuturo/fra...=178900&p=2 or also you can see it in the beginning of the movie http://www.outatime.it/ritornoalfuturo/fra...s=25400&p=2 Edited July 12, 2010 by Carlos85G Share this post Link to post Share on other sites
Evil Morning Operator 0 Report post Posted July 12, 2010 (edited) Sorry, my mistake, I meant Biff But oh well. And links aren't working Fusion. Edited July 12, 2010 by Carlos85G Share this post Link to post Share on other sites
Mr. Fusion 0 Report post Posted July 12, 2010 Weird for me the links work perfectly Share this post Link to post Share on other sites
Carlos85G 22 Report post Posted July 12, 2010 Great model, Carlos, but did the wheels of the taxi really fold out when flying? Yep, they fold, but not like the ones on the DeLorean. The front ones go down until they get enough room to rotate 90°; the rear ones go down until the tire is out of the main chassis, rotates 90° and then the retractor goes back up into the rear wing, so the folded tire is close to the undercarriage. Fuzion already posted the references. Share this post Link to post Share on other sites
Carlos_McFly 7 Report post Posted July 14, 2010 WOW!!!! awesome!! Share this post Link to post Share on other sites
Carlos85G 22 Report post Posted July 14, 2010 Thanks. @Carlos_McFly, your sig is too big, you must change that. Share this post Link to post Share on other sites
Ecto-1c 0 Report post Posted July 15, 2010 I like this 2015 Luxor Taxi. It's going to be cool to see that in the mod, hover mode or not. Share this post Link to post Share on other sites
Carlos_McFly 7 Report post Posted July 17, 2010 Thanks. @Carlos_McFly, your sig is too big, you must change that. i changed it Share this post Link to post Share on other sites
the matster 1 Report post Posted July 18, 2010 maybe this has already been discussed somwhere else,but can we see like flying taxis & the flying cop cars being driven by cops & taxi drivers? so like if youre flying in the delorean you can see flying taxis & flying police cars? Share this post Link to post Share on other sites
Carlos85G 22 Report post Posted July 18, 2010 Yes, that has been answered. The difference between driving NPCs and flying NPCs is that the flying ones fly in perfectly-defined, scripted paths, without changing its course, while driving NPCs have a hardcoded AI that follows a path and can actually change its course whenever it finds a crossroad, without it using code. VC has limited coding room and the free-roam features almost fills it completelly. So, no AI for the flying NPCs means no flying NPCs... yet... Share this post Link to post Share on other sites
TheCoolest2 0 Report post Posted July 19, 2010 It was kinda answered here http://bttfhillvalley.com/forum/index.php?showtopic=2993 Share this post Link to post Share on other sites