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BackTo1775

Docs van issue

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Doc's truck is respawned when it gets destroyed. If you go around 150 distance units from it, the spawn location it's parked on loads an LOD model. The LOD model doesn't have a collision model, thus the truck drops through the floor. Either it reaches the bottom of the level and is destroyed, or it falls into water (that is everywhere in the map below a certain level) and then is destroyed. For the latter the truck isn't despawned but the wreck remains in water. Another truck spawns on top of it and they begin piling up. At some point they push each other around and some land on their roof, thus exploding.

I coded something to lock the truck in place if you leave a certain range, that should fix this.

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Oh right, the script spawns a new truck once the old is destroyed. Well, if you keep shooting and destroying it quick in the same spot it spawns then you'll have loads of them pile up...

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So it turns out blowing up one of the cars causes a second car to spawn, then if you keep blowing them up there will be loads, and eventually they will just blow themseves up because they spawn inside other cars or inside the ground.

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