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Carlos85G

Mod Team
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Everything posted by Carlos85G

  1. During ground mode? Sorry, but not accurate at all, let alone realistic.
  2. You should see on the top right section of the site a link that says "0 New Messages". Also, PM's are only available once you get certain number of posts.
  3. What are the changes?, the taillights and the whitewall rims? You should point out the differences...
  4. Told you about starting using ONLY your stuff, Zapphire... Anyway, because of no proof of ownership shown and by OP's request, topic closed.
  5. It would be; unfortunally, we lack the technological improvements to their engine...
  6. I'm still waiting for Liam to chime in and give his view...
  7. They corrected the mayor flaw, but not the minor ones. I don't know if I should laugh or cry :S
  8. > TL;DR: MY WAY!, me, then me, then me again and finally, if any chance available, me. Nope.avi: community. Enough derailing and bashing. You've been warned, knightprowl.
  9. > TL; DR: The World must work as I want, not as it does. Sorry, no. If I make something, I must be asked on how that thing is going to be used, even if it's free (not public domain), because it's MY work (even if it's someone else's intellectual property, which we make clear). Also, merged your rant posts.
  10. I'd recommend you to start with a video that shows only your stuff...
  11. Yes, marked (at least the DeLoreans are, but that might change) and Zmod2-Locked, but I know that won't stop people who really want to change the mesh, as I already found a way to do it.
  12. Really?, how does that avoid copyright? I have nothing against personal distribution, but I do have issues when somebody poses stuff as their own.
  13. Anyway, permission for BTTF parts granted. The only issue I have is with the Forza DeLorean itself, because it's from a copyrighted game.
  14. MRzapphire12, por favor, demuestra que las fuentes son tuyas (podrías mostrar imágenes de los archivos editables) o acredita a los autores originales. Enlace de video removido hasta aclarar propiedad. --- MRzapphire12, please demonstrate that those fonts are yours (you could show pics of the editable files) or give credit to the original authors. Video link removed until property issue clears up.
  15. Looks nice, although I think both doors need to be narrower. What software are you using?
  16. Or you could check other DMC restoration sites with hundreds of references, link to them and make anyone (even if they don't own a DeLorean) check for themselves Also, merged double post.
  17. There are some DeLorean conversions for Xbox and PSP VC, but I don't have any links, sorry.
  18. Sorry, there's no developing for consoles. Only PC.
  19. Double posting because of re-deleted links. If you want to showcase your edit, please just upload what's yours and nothing else. Checking situation with Negativ and Technoman about our files. ---- Dobleposteando porque se volvieron a eliminar los enlaces. Si quieres mostrar tus ediciones, por favor sólo sube tus propios archivos y nada más. Revisando situación con Negativ y Technoman acerca de nuestros archivos.
  20. Please, explain who Negativ or Technoman are, and why are you shipping their (probably unauthorized) files with your edit, and not even including a Readme file that credits them... Links deleted until explanation...
  21. Less than to celebrate, to be ashamed here in México... Damn this election... But happy July 4, USA, anyways
  22. The particle effects look nice, but the reason we didn't modify them is because those particles are still being used for other parts of the game, so we left them as stock as possible. Skins look nice, for the current model (comment applied for both player and DeLorean ) About the handling: Stock realistic or BTTF realistic? Sorry for the delay.
  23. I don't know. Maybe I still have them in some back-up. I haven't looked at them since I fixed the issues with the models for 0.2C.
  24. Thanks for the pics, might come handy. Maybe I'll make that for my next model when I return to Zmod.
  25. I'll avenge its death... someday... when it really dies...