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  1. Earlier
  2. [GTA SA] BTTF Mini Mod and modloader?

    Is there a way to install the mod so that it can be loaded with Modloader?
  3. Mobile BTTF:HV

    Welcome back everyone to the dead thread. Is anyone still alive?
  4. fixed broken link*
  5. Why this code is not working

    you are telling it to drive to its self. the way it reads the car is already there.
  6. over the years you have done a great job at keeping up to date with us and following our next steps, now its time for us to be up to date with you, after careful consideration, following the trends and seeing how you kids talk in the 2010's we believe this is the best way to reach out to our fans, we are rolling out a discord server, however it is your job as a community to fill it with all the relevant information, we will do our best to help as well, but only as a community can we begin to build our discord server, so with that being said click the button or link to join the server, have fun and remember the forum rules still apply to the server. https://discord.gg/gdTTHkE
  7. Why this code is not working

    why this code is not working  :CAR13 thread 'CAR13' :CAR13_10 wait 0  if     Player.Defined($PLAYER_CHAR) else_jump @CAR13_10  if   00DC:   player $PLAYER_CHAR driving #PHEONIX then   03C1: $DMC13 = player $PLAYER_CHAR car  jump @CAR13_10 end   if     not Car.Wrecked($DMC13) else_jump @CAR13_10  if and  00E1:   key_pressed 0 13   00E1:   key_pressed 0 18  else_jump @CAR13_10  wait 100  0054: store_player $PLAYER_CHAR position_to 0@ 1@ 2@  0167: 4@ = create_marker_at 0@ 1@ 2@ color 1 flag 3  Marker.SetColor(4@, 14) 0168: set_blip 4@ size 2  Car.DriveTo($DMC13, 0@, 1@, 2@) 00AE: set_vehicle $DMC13 traffic_behavior_to 2  6@ = 25.0 // floating-point values  :CAR13_169 wait 0  Car.SetMaxSpeed($DMC13, 6@) wait 0  if and    not 6@ > 180.0 // floating-point values  00E1:   key_pressed 0 15  else_jump @CAR13_229  6@ += 0.5 // floating-point values  jump @CAR13_169  :CAR13_229 wait 0  if and   6@ >= 10.0 // floating-point values (never used in VC or GTA 3)  00E1:   key_pressed 0 15  else_jump @CAR13_277  6@ -= 0.5 // floating-point values  jump @CAR13_169  :CAR13_277 wait 0  if or 00E1:   key_pressed 0 15  00F5:   player $PLAYER_CHAR 0 0@ 1@ 2@ radius 10.0 10.0 1000.0  else_jump @CAR13_169  Marker.Disable(4@) 0168: set_blip 4@ size 0  Car.SetMaxSpeed($DMC13, 0.0) 0369: put_player $PLAYER_CHAR in_car $DMC13  jump @CAR13_10  Car.SetMaxSpeed($DMC13, 0.0) Marker.Disable(4@) 0168: set_blip 4@ size 0  jump @CAR13_10 end_thread    This Code When I Execute it with pressing Horn+Camera in PHEONIX Car doesn't do anything. Can anyone help me!
  8. The LEGO Dimensions DeLorean for GTA SA

    Hey Olivercomet can I replace bananas with this delorean 
  9. Is this for real? A BttF 10-part series on Netflix?

    April fools joke on april 2nd
  10. Clocktower run crash

    Im having a issue doing the clocktower run when the lightning strikes the game crashes.
  11. Get a clean version of the game steam, or disk.   Then try using the Manual Version of the installer and then the Novernber update it fixed for me.
  12. Thanks for leading me here!  
  13. Back to the Future: A long time ago.

    Loved this series!! Watched on YouTube a few months ago! STILL trying to get all these mods to work together...
  14. Delorean88mp's Bttf sa mod doesnt work. How to fix

    Ok so this what my problem too and here's how i fixed it. First start up FRESH GTA SA and just hit new game. Play the first mission and save as soon as you get the chance. Now go back to your modded GTA and load that save game. Mix in the properties compatibility mode and the Windows DEP trick and remember, a lot of the time it wont work... but when it does, it is glorious! Also let me know if you need me to further explain thins, assuming your familiar with modding  
  15. Nike Hi Top back to the future trainers

    they would actually be called past trainers now
    The hard work and dedication in this, is insane. This team, this community is incredible! As stated previously by Peter is the time train no longer keeps its momentum when time traveling in cutscene mode. Other than that it is fantastic! One question, could there be a timeline where the dmc-13 Time Machine makes a return? I understand why it was removed but it was so unique and cool! Anyways excellent as always!
  16. 5849667de7653-bttf-hv2016-12-0810-49-54-38.png

    When the Download??
  17. When I start a new game, it gets stuck on the francis intl airport screen. I cant close the application, the only way to close it is to restart my pc. Ive tried almost everything to get it to work. How do i fix this. P.S. the error i get in error dump is this:       GTA:SA Crashed, Debug Info Follows: GTA Info: Version: US 1.0 Last File Loaded: Last Library Loaded: Error: Unknown Assembly Info: Exception At Address: 0x00000000 Exception Code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION) Registers: EAX: 0x046E0D28    EBX: 0x00000000 ECX: 0x046E2968    EDX: 0x00000320 ESI: 0x03FA43E8    EDI: 0x00C9C078 EBP: 0x00000000    ESP: 0x0177F8B8
  18. When I start a new game, it gets stuck on the francis intl airport screen. I cant close the application, the only way to close it is to restart my pc. Ive tried almost everything to get it to work. How do i fix this. P.S. the error i get in error dump is this:       GTA:SA Crashed, Debug Info Follows: GTA Info: Version: US 1.0 Last File Loaded: Last Library Loaded: Error: Unknown Assembly Info: Exception At Address: 0x00000000 Exception Code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION) Registers: EAX: 0x046E0D28    EBX: 0x00000000 ECX: 0x046E2968    EDX: 0x00000320 ESI: 0x03FA43E8    EDI: 0x00C9C078 EBP: 0x00000000    ESP: 0x0177F8B8
  19. Links fixed for cold.s, cold.txt and the 2048x2048 paint job overlays.
  20. Lyon Estates For 0.2F

    I remember when i do this in my times of "modder" of Gta.. if you still add thats codes the game gonna crash.
  21. You dead?

    1. NitrogenDelorean397

      NitrogenDelorean397

      Seems like the forums is basically now a baron wasteland

  22. Lyon Estates For 0.2F

    I'm working on the issues, I want to make step by step real hill valley with changing codes.It's still W.I.P
  23. nope /forum2/ was purged when the new forum came in
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